The Diploma in Music Production and Sound Engineering is an intensive one year program which is taught across 48 weeks. The course is then divided into three terms, with each term building on the knowledge and skills you learnt in the previous term.
Using our progressive continuous learning method each module will cover historical and theoretical content alongside practical and technical skills so you develop a rounded knowledge and skill set within each area.
The breadth of the course means that alongside learning what equipment, techniques and microphones to use you also learn why you use them. This will help you develop your own expertise and understanding of how to create different sounds and effects.
Within the diploma we cover all of the following subject areas: Acoustics, Computer, Copyright and Legal issues, Digital Audio Technology, Electronics and Analogue Equipment, General Business (Publishing & Marketing), Management Skills, Mastering, Microphones, Mixing and Critical Listening, Music Theory and Production, Production, Recording, Sound Theory, Studio Equipment and Signal Processing, Studio Etiquette and Musicianship.
Below you can browse through the three terms and see the breakdown of the courses for each term.
Consoles teaches students the different types of mixing consoles and their individual modules / components, and to appraise the functionality of the different modules of analogue mixing consoles. Students learn how to interpret simple signal flow diagrams, argue the role of patch bays in music production studios and generate simple studio interconnection plans centered on basic patch bays.