The Diploma in Music Production and Sound Engineering is an intensive one year program which is taught across 48 weeks. The course is then divided into three terms, with each term building on the knowledge and skills you learnt in the previous term.
Using our progressive continuous learning method each module will cover historical and theoretical content alongside practical and technical skills so you develop a rounded knowledge and skill set within each area.
The breadth of the course means that alongside learning what equipment, techniques and microphones to use you also learn why you use them. This will help you develop your own expertise and understanding of how to create different sounds and effects.
Within the diploma we cover all of the following subject areas: Acoustics, Computer, Copyright and Legal issues, Digital Audio Technology, Electronics and Analogue Equipment, General Business (Publishing & Marketing), Management Skills, Mastering, Microphones, Mixing and Critical Listening, Music Theory and Production, Production, Recording, Sound Theory, Studio Equipment and Signal Processing, Studio Etiquette and Musicianship.
Below you can browse through the three terms and see the breakdown of the courses for each term.
Sound for Media teaches students to recall key points in the history of film sound; identify the different stages of film production; recognize the different roles and responsibilities in film sound production; discuss the workflow and roles in film production sound (location recording); recognize the importance of time-code use in film-related projects; list the sound equipment used for film location recordings; describe the procedure of recording film sound on location; discuss the workflow and roles in film post-production sound; edit film production sound (location recordings); replace poorly recorded production dialogue using ADR; appraise production sound effects (recorded on location); choose appropriate sound effects from libraries; create sound effects for film projects; recall key points / productions in film music history; analyze the music used in film; compose music for short film clips; mix the sound of short film clips; and critique the aesthetic of sound used in film, games and advertising.